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Summary
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Interference: When Learning Signals Conflict

How quantum interference handles conflicting gradients in reinforcement learning

Understanding Quantum Interference

In quantum mechanics, waves can interfere with each other. When two waves meet:

  • Constructive interference: Waves in phase amplify each other (peaks align with peaks)
  • Destructive interference: Waves out of phase cancel each other (peaks align with troughs)

The famous double-slit experiment demonstrates this: particles create an interference pattern on a screen, with bright bands (constructive) and dark bands (destructive). This is a purely quantum phenomenon—classical particles would just create two bright spots.

The Problem in Reinforcement Learning

In RL, we often receive conflicting learning signals. Consider a gridworld where:

  • In region A, action "go right" leads to high rewards
  • In region B, the same action "go right" leads to penalties

Classical RL averages these signals: if region A appears 60% of the time and region B appears 40%, the agent learns to go right with some probability. But this misses the structure: the action is good in A and bad in B. Averaging destroys this information.

Example: Multi-Armed Bandit with Context - A bandit where pulling arm 1 gives reward +10 in context A but -10 in context B. Classical algorithms average to 0, missing that the arm should be pulled in A and avoided in B. Quantum interference preserves this phase information.

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Where Standard Learning Fails

Averaging conflicting gradients

The Problematic Approach

In a standard RL setup, all experiences are thrown into a single replay buffer. Gradients from “self-service great” segments and “self-service terrible” segments are mixed together. Over time, the agent converges to an average behaviour that is mediocre for everyone.

❌ Undifferentiated Learning Signal
All Segments
Single Policy
Average Behaviour

Critical Issues:

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No segment structure: all feedback updates the same parameters in the same way.
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Internal contradictions: the agent learns that an action is both good and bad, with no representation of context.
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Flattened signal: opposing gradients cancel numerically but not meaningfully.
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Our Interference-Based QiRL Design

Constructive and destructive combination of experts

The Triangulo Solution

We decompose the policy into multiple expert components – for example, a “self-service-first” expert and an “escalate-early” expert. Each expert specialises on the segments where it performs well.

✅ Interfering Expert Architecture
Context & Segment
Experts
Self-service / Escalation
Combined Policy
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Decomposition

Policy is expressed as a sum of expert contributions.

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Constructive Interference

Experts reinforce each other in contexts where they agree with reward.

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Destructive Interference

Misaligned experts cancel out in contexts where they perform poorly.

The result is a single QiRL agent that can behave very differently across segments, without baking hard segment rules into the product. The structure emerges from data.

Production View: Interfering Experts

How we combine and train expert components

Expert Mixture Implementation

Below is a simplified pseudocode sketch of an interfering expert policy: context determines mixing weights, and learning adjusts both expert parameters and their phase-like contributions.

qirl_interference.py
class InterferingPolicy:
    def __init__(self, experts, gating_network):
        self.experts = experts          # list of expert policies
        self.gating = gating_network    # outputs context-dependent weights

    def act(self, state):
        context = extract_context(state)
        weights = self.gating(context)  # can be positive or negative

        logits = 0
        for w, expert in zip(weights, self.experts):
            logits += w * expert.action_logits(state)

        dist = Categorical(logits=logits)
        return dist.sample()
training_signal.py
def update_interfering_policy(policy, batch):
    """
    Encourage experts that predict high-return behaviour in a segment
    and suppress those that systematically underperform there.
    """
    returns = estimate_returns(batch)
    segments = batch["segment_id"]

    loss = 0
    for segment in unique(segments):
        seg_batch = batch[segments == segment]
        seg_return = returns[segments == segment].mean()

        # experts that align with seg_return get constructive updates,
        # misaligned experts get destructive updates
        loss += segment_specific_loss(policy, seg_batch, seg_return)

    loss.backward()
    optimizer.step()
    optimizer.zero_grad()

Key Features:

  • Context-based gating: different segments see different expert mixtures.
  • Structured cancellation: bad experts are actively suppressed, not just ignored.
  • Interpretability: we can inspect which experts dominate in which contexts.
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Summary: Quantum Interference in RL

How phase relationships enable nuanced policy updates

Key Insights

Quantum interference allows RL algorithms to handle conflicting learning signals more intelligently than simple averaging. By preserving phase relationships between signals, the agent can learn that the same action is good in some contexts and bad in others, rather than converging to a mediocre average.

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Phase Preservation

Interference preserves the phase (context) of learning signals, allowing constructive reinforcement in good contexts and destructive cancellation in bad ones.

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Context-Aware Learning

Instead of averaging conflicting gradients, interference enables context-dependent policies that adapt to different regions of state space.

Phase-Aware Updates

Policy updates respect signal phase relationships, enabling nuanced learning that distinguishes between conflicting contexts rather than averaging them away.

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Intuitive Framework

The interference framework provides an intuitive way to understand how conflicting learning signals can reinforce or cancel each other, making the learning process more interpretable.

🔮 Quantum Saga Secrets

Secret 1: Embrace Heterogeneity

👁️ Click to reveal

Trying to collapse all segments into one behaviour loses information; interference gives a language for keeping differences alive.

Secret 2: Debugging via Experts

👁️ Click to reveal

When something goes wrong in production, you can inspect which expert dominates and adjust or retrain it, instead of rewriting the whole agent.

Continue the Quantum Saga

Interference is the third story in the quantum saga. Next is tunnelling – how QiRL agents escape local optima by jumping through apparent metric barriers.